Download the game now and don’t forget to rate and review it. Mini Metro also offers you to play with the underground train systems of cities from across the globe, such as London, Paris, NewYork etc. That gives you a reading of the date time and passengers. Your progress is monitored by a clock on the top right corner. If you do not act strategically and if don’t avoid congestion you may end up losing the game if more people get stuck at a station. Overcrowding is your enemy and will end the game. As you connect to new stations and build tunnels under rivers you keep getting new locomotives to facilitate passengers. Mini Metro uses different colors and different shapes to differentiate stations and passengers that want to travel to that station. You can pinch to zoom in and out when the map starts to get really huge. Just drag your fingers in a single direction to lay the track which can be frustrating sometimes. Laying out the train track is simple and straight forward. This game has been around initially as a browser game and then joined the android fun. They simply pop up as you progress, and you need to adjust and expand the tracks to link them to the network, adding new trains or carriages to support commuters. And you have no control over the location of the various stations. Most of the time you will be laying out and manipulating tracks to reach the stations. Your task is to draw routes between the stations to connect them with subway lines. Your small city starts with only three unconnected stations. The goal is to keep things running smoothly even while the underground system expands to dozens of stops and multiple train lines. Mini Metro is an upcoming minimalistic subway layout game. You start with just a few stations, which connect with a bright and colorful track and then more pop up over time. If you’re looking for something to play on the subway or the plane for that matter, Mini Metro might just be the perfect fit for you.Mini Metro is a subway map-making game. I’m not a huge puzzle game fan for the most part but I did have some relaxing play sessions. Extreme doesn’t allow you to move trains from one track to another or make other edits so you have to make sure your initial routes count.įor $9.99, Mini Metro provides a great deal of content and some decent, relaxing fun. This was obviously more stress-free but not as fun. Endless does not have a failure option and instead keeps track of your efficiency (how many subway patrons you can serve at once). Normal still has a failure path when one station gets too crowded. I mentioned the play styles earlier–there are three distinct modes of play: Normal, Endless, and Extreme. It made more sense to have one person control and then have everyone else voice their input on where changes needed to be made next. I found the co-op to be a bit hectic with that many people all trying to make edits at once. Mini Metro allows for up to 4-player local co-op and also features daily online challenges. There are 20 cities to manage and 3 play styles, so there’s a good deal of content to keep you occupied. Sound effects are very subdued and relaxing–I could definitely see myself playing this on a plane with a set of headphones on to wind down. Even though I don’t live near any subway systems, the visuals are quite intuitive. The iconography and subway layouts are very reminiscent of the visual language used for subways all around the globe. Mini Metro employs a minimal art style to great effect. The touch controls were definitely more intuitive but the Joy-Cons worked well after a bit of learning. Once you press the ‘A’ button, this selects that particular node and players can then interact with it. The cursor snaps to various stations, trains, or the middle of tracks. In this case, using an analog stick would display a cursor on screen. I was still able to use the touchscreen pretty well even once the map was fully zoomed-out but there were times that I preferred the precision of the Joy-Cons. As time goes on, the viewpoint slowly zooms out and more stations are added to various parts of the screen. Each level starts in a zoomed-in, top-down focusing on the first 3 subway stations you have to connect. Most of my gameplay in Mini Metro was in handheld mode which meant I found myself using the touchscreen more than the Joy-Cons. Sometimes these types of games can stress me out, but Mini Metro allows for a few different play styles in this regard. The goal of the game is to build and manage a subway system in stylized, real-world locations such as New York City, London, Berlin and more. In a nutshell, Mini Metro is a minimalist version of SimCity focused on subways.
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